Control Group

Digital experiences for physical places — the NYC subway, a civic transition, and more

As Managing Director at Control Group, a New York studio for digitally enhanced spaces, David led work that millions of people use without ever being told it was designed.

Role
Managing Director
Timeframe
2011 - 2014
Scale
A city’s transit network; civic programs; national retail
Team
A studio of designers, technologists, and strategists
Disciplines
Product · Brand · Systems · Leadership

Executive read

Physical places — a subway system, a civic institution, a city street, a store — needed digital experiences that worked for everyone, in the real world, at the scale of a city.

This is the kind of work people use without noticing. When it fails, a rider misses a train or a citizen can’t take part. The bar is dependability in public.

Context

A studio for the seam between digital and physical

Control Group designed and built digitally enhanced spaces — places where the screen, the architecture, and the crowd are all part of the same experience. As Managing Director, David led that practice across some of New York’s most public work.

Strategy

Design for the person standing there

The strategy was never the interface for its own sake. It was the rider trying to find a platform, the citizen trying to be heard, the visitor trying to understand a story. Get that person through, and the technology earns its place.

System

Wayfinding for the subway, an institution, a transition

The work spanned the official wayfinding and mapping system for the New York City subway (MTA); the full visitor experience for the Edward M. Kennedy Institute; and Talking Transition, the first open mayoral transition, which gave the public a real voice as New York moved from Bloomberg to de Blasio.

Alongside it: digitally enabled pop-up retail for Kate Spade, and engagements for Royal Caribbean, OTG, and Google.

  1. Official MTA wayfinding and mapping for the NYC subway.
  2. Talking Transition: nearly 70,000 voices in the first open mayoral transition.
  3. The Edward M. Kennedy Institute visitor experience.
Wayfinding and mapping for the NYC subway — one of several public, physical-digital systems designed and built at Control Group.

Execution

Building things that live in the street

These weren’t prototypes. They were installed in stations, institutions, storefronts, and tents — built to survive weather, crowds, and the messiness of real use, not the calm of a demo.

Adoption

Used by people who never asked for it

Adoption wasn’t a launch metric. It was a commuter who found their train, a resident who spoke into the transition, a visitor who left the Institute understanding the Senate a little better.

The Edward M. Kennedy Institute’s full-scale reproduction of the United States Senate Chamber, with interactive screens and visitors seated at the senators’ desks.
The Edward M. Kennedy Institute: a full-scale reproduction of the U.S. Senate Chamber where visitors take a seat, debate a bill, and cast a vote.

Impact

Public, and still standing

The proof is that the work entered the daily life of a city and did its job. Talking Transition opened the door of a mayoral handoff to the public for the first time — and people showed up.

Through a storefront tent on Canal Street, a street team of more than a hundred canvassers, and a survey offered in seven languages, nearly 70,000 people weighed in — logging close to 400,000 responses on the issues facing their neighborhoods. It became one of the most expansive public-opinion efforts in the city’s history, and it told the incoming administration, in residents’ own words, what they most needed to hear — starting with the affordability of housing.

The Talking Transition storefront tent at night — banks of touchscreen survey kiosks under an illuminated structure, with the Manhattan skyline beyond the glass.
Talking Transition: a storefront tent and multilingual survey kiosks where tens of thousands of New Yorkers shaped the incoming administration’s priorities.

Reusable lesson

The digital and the physical are one system

You can’t design the screen and ignore the station, or design the experience and ignore the crowd. Treat them as one system and the work holds up where it matters most — in public.

The digital and the physical are one system.

Work together

Have a problem worth getting right?

For executive leadership, advisory, speaking, or collaboration around enterprise design, product strategy, intelligent systems, people experience, or complex organizational change.